Shadow Magic Elder Scrolls

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Oct 20, 2015 - Hey guys, can someone help me make a shadow assain? First of all, what class is the best for it? Also do i use light or heavy armor?

May 15, 2019 - Conjure a ring of shadow, reducing the Movement Speed of enemies within by 70%, dealing 361 Magic Damage to them every 1 second,. Shadow Skills - Elder Scrolls Online. Deals 163 Magic Damage to enemies in the target area every 1 second. Path effects a larger conal area and deals more damage.

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'Go ye now in peace. Let thy fate be written in The Elder Scrolls..'
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The Elder Scrolls is a massively popular Western RPG series produced by Bethesda Softworks. 'TES' or 'ES' for short, the series is renowned for its Wide Open Sandbox style of gameplay, allowing the player to play as a heroic or diabolical character, to pursue the main quest with vigor or to ignore it entirely, and to gain prowess and fame through working for factions, guilds, military legions, and even the gods themselves.

The Elder Scrolls games are set in Tamriel, a continent roughly the size of Africa, on the planet Nirn. Tamriel is shared by ten playable races (eight before Morrowind) - four races of Mennote , four races of Mer (Elves)note , and two '{{Beast Man}}Races'note . Numerous other races are present in the series' lore and backstory, most notably the extinct Dwemer (Deep Elves or 'Dwarves') and corrupted, monstrous Falmer (Snow Elves).

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According to former series developer Ted Peterson, the name The Elder Scrolls was chosen as the surtitle to Arena simply because 'it sounded cool', and it wasn't determined until later in development what an 'Elder Scroll' actually was in-universe. ('Fragments of Creation' which simultaneously record past, present, and future events but tend to have nasty side-effects on mortal readers including blindness and insanity.)

The series has a large and industrious Game Modding community, which exponentially increases the content of each game while also fixing bugs, adjusting features to the fandom's liking, and much more, right up to complete overhaul mods.

Since Morrowind, each installment in the series has been released on both PC and console, allowing the series to get into the hands of a wider audience.

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The main series Elder Scrolls games are:

  • Arena (1994): The benevolent Emperor of Tamriel, Uriel Septim VII, has been overthrown by his Evil Chancellor/Imperial Battlemage, Jagar Tharn, who has trapped the Emperor in Oblivion, assumed his appearance, and has been reigning in his stead. However, the ghost of Tharn's late apprentice, Ria Silmane, teams up with a minor noble (the Player Character) to fight the usurper. Together, they must collectthe pieces of the Staff of Chaos in order to defeat Tharn and rescue the Emperor. Arena was originally going to be about, well, gladiatorial combat arenas, but that idea was scratched in favor of adapting the developers' home-brew D&D setting, Tamriel, into a computer game note . The fast-paced gladiatorial combat style remained, though, and Arena was much more action-oriented than other RPGs of the time. The game was met with lackluster sales, but developed a strong enough cult fanbase to warrant a sequel. In 2004, Bethesda released Arena as freeware download.
  • Daggerfall (1996): Set six years after the events of Arena, the PC, a personal acquaintance of Uriel Septim VII, is sent to the western province of High Rock to investigate the ghost of its former King Lysandus, who now haunts the eponymous city of Daggerfall. Cooperating with the Emperor's Blades, the PC soon uncovers a sinister plot to reactivate the Lost Superweapon Numidium, a Humongous Mecha originally used to forge the Third Tamrielic Empire. Several factions in the region enter the fight for controlling the Numidium, and it depends on the PC who gets it. Also of note is the emphasis on side-quests. Increased after seeing how much time Arena players spent on them, the designers decided to put them in the spotlight in Daggerfall. Daggerfall features several different factions for the player to join outside of the main quest, all of which combine to add hundreds of hours of side-questing. It also has positively HUGE randomly generated dungeons, often 'designed' in the silliest ways possible. Daggerfall is unfortunately a prime example of an Obvious Beta, with Game Breaking Bugs abound. Still, it was successful enough to keep the series alive. In 2009, Bethesda released Daggerfall as a freeware download.
  • Morrowind (2002): Set 10 years after the events of Daggerfall, a convict from the Imperial City Prison (the PC) is released in the north-eastern province of Morrowind on the Emperor's direct orders. Guided by the Blades, the PC investigates the local prophesies of The Chosen One, known as the Nerevarine, who will save the land from the dreaded 'Blight'. Tracing the source of the Blight to the evilPhysical God, Dagoth Ur, the PC is launched into a labyrinthine plot involving an Ancient Conspiracy, prophecies, lost prophecies, false prophecies, reincarnation, gods, backroom politics, gang wars, and The Corruption. Like Daggerfall, Morrowind offers Loads and Loads of Sidequests, of which some of the faction questlines are nearly as expansive as the main quest itself. Morrowind is significantly smaller in scope than its predecessors (a 'mere' 9 square miles as opposed to thousands, and a non-infinite number of side-quests), but manages to come off as much more epic anyway due to the quality of the writing and the diverse, exotic landscapes. It's also notable for being much, much weirder than the rest of the franchise, being set in an alien landscape populated by Dunmer (Dark Elves), Bizarchitecture, dinosaur-like fauna, giant arthropods, Living Gasbags, Cthulhumanoids, and more. In part thanks to its availability on both PC and X-Box, Morrowind was a critical and commercial hit, being Bethesda's Breakthrough Hit and introducing a massive Newbie Boom to the series.
    • Tribunal (2002): An attack by the Dark Brotherhood brings the PC to Morrowind's capital of Mournhold. While investigating the attack, the PC becomes involved in a power struggle between the King of Morrowind, Hlaalu Helseth, and the Tribunal deity, Almalexia. It's noticeably more challenging than the main game, and intended for mid-to-high level characters. Unlike the rest of the game, you are restricted to only one part of the stated-to-be massive city and the sewers/ruins beneath it.
    • Bloodmoon (2003): Arriving on the frigid northern island of Solstheim, the PC runs into ravaging werewolves and is soon embroiled in a ritual conducted by the Daedric Prince Hircine to determine the strongest fighter on the island. Naturally, the PC has to participate, all the while helping an Imperial mining colony to grow from literally nothing into a thriving frontier settlement (with plenty of interesting moral dilemmas along the way).
  • Oblivion (2006): Set four years after the events of Morrowind, Emperor Uriel Septim VII is assassinated by the Mythic Dawn, but not before seemingly accidentally freeing yet another convict from the Imperial City Prison (the PC). The PC then joins the Blades in their search for the last remaining heir to the Empire, Martin Septim, against the backdrop of an ongoing invasion from Oblivion by the Daedric Prince Mehrunes Dagon, whom the Mythic Dawn worships. Oblivion was the first big-name RPG for the 7th generation of consoles, and made full use of the Xbox 360's and Playstation 3's technical capabilities. However, complaints were rampant among series veterans that it had been dumbed-down for casual gamers, what with arrows pointing to your objectives, overdone Level Scaling, and simplified role-playing elements. A simplified 'remake' of Oblivion was released for mobile phones. A PSP version was also planned and demonstrated, but was cancelled.
    • Knights of the Nine (2006): The PC investigates a brutal attack on the local chapel to discover that an ancient Evil Sorcerer plans to destroy Cyrodiil and only certain artifacts can defeat him. In order to defeat him, the PC must recover all of the artifacts and reestablish the order of eponymous Knights of the Nine.
    • Shivering Isles (2007): The PC is summoned by the Daedric PrinceSheogorath to help prevent the regular destruction of his Oblivion realm. As one might expect in the realm of the Mad God himself, there is plenty of absurdity and hilarity which made the expansion an instant critical and fan favorite.
  • Skyrim (2011): Set 200 years after the events of Oblivion, the Tamriellic Empire is in bad shape, being slowly picked apart by its reformed ancient rival, the Aldmeri Dominion led by the fascistic Thalmor, through means of subterfuge, imposing treaty terms, and outright war. Said imposing treaty terms have caused significant strife in the few remaining provinces of the Empire, with Skyrim itself, homeland of the Nords, erupting into full blown Civil War. The PC is unintentionally captured by the forces of the Empire along with a contingent of the Stormcloak rebels, including their leader, Ulfric Stormcloak. Moments away from being executed, the PC and the Stormcloaks are saved when Alduin, the 'World-Eater', swoops in and destroys the village. Now with dragons appearing all over Skyrim, the PC discovers that they're the Dovahkiin (Dragonborn) and the only one able to stop Alduin from ushering The End of the World as We Know It. Skyrim was another absolute smash hit for Bethesda, though critical bugs were rampant for months after release and the game eventually became unplayable on the PS3 once the save file became large enough, leading to strife within the fandom. A remastered 'Special Edition' was released in 2016 for PC, Xbox ONE, and PlayStation 4. The Special Edition updates Skyrim's graphics and engine to that of its Bethesda sister property, Fallout 4, and also includes modding capabilities on console for the first time in the ES series. In 2017, Skyrim was also released for Nintendo Switch and PlayStation VR.
    • Dawnguard (2012): The Dragonborn gets involved in a conflict between the newly reformed Dawnguard and a race of vampires in north-western Skyrim, who wish to fulfill an ancient prophecy and permanently blot out the Sun.
    • Hearthfire (2012): The Dragonborn gets into homebuilding and childrearing.
    • Dragonborn (2012): The Dragonborn visits Solstheim, previously the setting for Bloodmoon, and faces off against the First Dragonborn, an undead Dragon-Priest named Miraak who, like the Dragons, is now seeking to return to life.
  • The Elder Scrolls VI (TBA): The next main installment in the franchise was announced during 2018's Electronic Entertainment Expo. No details were revealed other than a brief glimpse of what appears to be the game's setting, and development of the title is scheduled to be sometime after Starfield. According to a later interview with Bethesda Softworks vice president Pete Hines, the game is still in very early pre-production, and a release is at least some years out. Like Starfield, the game is expected to be released on PC and on the Ninth Generation of Video Game Consoles.

Bethesda has also produced several other games and media set in the Elder Scrolls universe:

  • The Elder Scrolls In-Universe Books (1996 to present): Covers the various Fictional Documents and In Game Novels found in the series from Daggerfall on.
  • An Elder Scrolls Legend: Battlespire (1997): Originally planned as an expansion for Daggerfall, Battlespire was released as a spin-off Dungeon Crawler. Set during the time period of Arena, the Imperial Battlespire, located in the 'Slipstream' between the mortal plane (Mundus) and the void of Oblivion, is the training rounds for the elite ImperialBattlemages. You play as a recruit who, on the final day of your training, finds that the Battlespire has been invaded by the Daedric forces of Mehrunes Dagon, the Daedric Prince of Destruction. Many are dead and your partner has been taken captive. You must fight through the various levels of the Battlespire (and a few realms of Oblivion) in order to rescue your partner and stop the invasion. It is the only game in the series to include multiplayer, though that addition proved a spectacular failure and Bethesda didn't try it again until Online.
  • The Elder Scrolls Adventures: Redguard (1998): Redguard is a spin-off Action-Adventure game with very few RPG elements. Some 400 years before Arena, a Redguard by the name of Cyrus travels home to find his sister missing and himself embroiled in a web of political intrigue. It was well received by critics and fans, but due to the cost of production and being built on outdated technology, it was a financial flop. The Pocket Guide to the Empire, which came with the game, gave one of the first comprehensive looks at the series' background lore, which would be greatly expanded on in future games.
  • The Elder Scrolls Travels (2003-2004): A series of small, mobile phone games developed for Java-enabled devices, including the N-Gage. These include Dawnstar (2003), Stormhold (2004), and Shadowkey (2004). The canonicity of each unclear at best.
  • The Elder Scrolls Novels (2009-2011): The Infernal City (2009) and Lord of Souls (2011) by Greg Keyes. Set forty years after Oblivion, they tell of the appearance of the floating city of Umbriel in Tamriel and the devastation it wrought.
  • The Elder Scrolls Online (2014): An MMORPG prequel to the main Elder Scrolls series, set during the Second Era interregnum between the fall of the Akaviri Potentate and the rise of the Septim Dynasty. The PC has had their soul stolen by the Daedric Prince Molag Bal, and they must stop him as he attempts to take over Tamriel. Meanwhile, the Ruby Throne is empty, and three alliances vie for control of Cyrodiil and the Empire. Originally subscription based, it went 'Buy to Play' in March 2015, meaning you only need to buy the game to play it.
    • Imperial City (2015): The PC helps put an end to Molag Bal's plot in the Imperial City itself.
    • Orsinium (2015): The PC helps the Orcish king, Kurog, establish a new city of Orsinum in the mountains of Wrothgar.
    • Thieves Guild (2016): The PC joins the Thieves Guild, and assists in their power struggles against the corrupt merchant lords in the Hew's Bane peninsula of Hammerfell.
    • Dark Brotherhood (2016): The PC joins the Dark Brotherhood in their sanctuary in the Gold Coast region of Cyrodiil, while a knightly faction called The Order of the Hour seeks to eliminate the guild.
    • Morrowind (2017): The PC travels to Vvardenfell and discovers that Vivec is losing his divine power, putting Vvardenfell in danger of destruction.
    • Clockwork City (2017): The PC travels with Divayth Fyr to Sotha Sil's eponymous realm, only to find it under attack by shadowy Daedric forces.
    • Summerset (2018): The PC discovers, on the High Elf isle of Summerset, that a Daedric threat puts all of Tamriel in danger.
    • Elsweyr (2019): The PC travels to the Khajiit homeland of Elsweyr, where a trio of dragons have just been released and now threaten the province.
  • The Elder Scrolls: Legends (2015): A digital strategy card game for PC and tablet, which features a story mode (taking place around the Great War before the events of Skyrim) in addition to normal matches.
    • The Fall of the Dark Brotherhood (2017): Expanding on events described in Cicero's journal in Skyrim, the Forgotten Hero takes part in the Dark Brotherhood's salvation or destruction.
    • Return to Clockwork City (2017): Long after Sotha Sil's death, the Forgotten Hero and their companions make it to the Clockwork City and discover secrets of both its past and present.
  • The Elder Scrolls: Blades (2019): Revealed during the 2018 Bethesda E3 Showcase, Blades is an all-new Elder Scrolls game set in an (as of yet) unknown time. It features an exiled member of The Blades, and aside from exploring procedurally-generated dungeons, the player can also build towns and fight other players in an arena. Blades will be free-to-play on iPhone, iPad, and Android devices at the time of release, with PC and VR versions also announced with cross-play capability across systems. Originally set to launch in Q4 2018, the release was pushed back indefinitely into 2019 (with many suspecting that the delay is related to the disastrous launch of Fallout 76).
  • The Elder Scrolls: Call to Arms (2019): : A 32mm miniatures wargame from Modiphius Entertainment.

An Elder Scrolls Anthology was released in 2013 for the PC. It includes every game in the main series (Arena, Daggerfall, Morrowind, Oblivion, and Skyrim) along with all the add-ons and expansions for the most recent three.

C0DA is an unofficial graphic novel script by former series developer Michael Kirkbride meant to encourage the idea of The Elder Scrolls lore as a living open-source world.

The Elder Scrolls has inspired many world-building projects, such as The Uutak Mythos.

The Series as a whole provides examples of:

Index

“Curse”

Table of Contents

  • Trials & Dungeons Setup

Introduction

Welcome to the Magicka Necromancer Build PvE “Curse” for Elder Scrolls Online. Make sure to bookmark the link as I will keep updating the build for each new Update of ESO. The “Curse” build is made for PvE Trials, Arenas and Dungeons. Necromancer is the new class that has been released with the Elsweyr Chapter. Necromancer stands out due to abilities and passives like Glacial Colossus, Unnerving Boneyard, Stalking Blastbones, Death Knell, Last Gasp and Undead Confederate that make them very powerful. On top of that, the extra 2000 health and the extra 1500 Spell Penetration will give you a huge advantage over other classes.

If you are new to ESO, please make sure to also read the New Player Beginners Guide and the Magicka Necromancer Beginners Guide, there are a lot of Beginner Guides that you can check out.

  • Necromancer Class
  • High single target (ST) damage
  • High ranged & melee damage
  • Crazy area of effect (AoE) damage
  • Good sustain
  • Easy survivability due to magicka shield
  • Trials, Dungeons and Maelstrom!

Changes from the previous version

This build has been added with the Elsweyr Chapter.

Resource Management

Magicka Necromancers have good sustain, you already have a very nice built in passive called Undead Confederate that gives you a huge boost in combination with Breton 7% Spell Cost Reduction and the False God’s Devotion set which is another 8% Spell cost Reduction. And the passive will always be up because we keep our Skeletal Arcanist up a 100% of the time. If you still need more sustain you can always slot a Magicka Drain Enchantment or do a few heavy attacks between your rotations. Mystic Siphon also helps you to restore Magicka while you are dealing damage to the enemy.

  • Magicka Drain Enchantment (optional)

Trials & Dungeons Setup

Gear used: 5x Perfect False God’s Devotion, 5x Mother’s Sorrow, 2x Zaan, Breton with Bloody Mara Drink

  • Unbuffed: Out of combat no buffs.
  • Buffed: All raidbuffs from the Target dummy plus Potions and Weapon Damage Enchantment.

Gear

You will find 3 different setups here. Setup 1 is the preferred setup. For people that do not have all the gear yet can use the Setup 2 which is easier to obtain and beginners can use Setup 3.

  • Setup 1 is with Trial Gear
  • Setup 2 is without Trial Gear
  • Setup 3 is for Beginners

You can find more good sets for magicka specific setups in the Magicka DPS Sets article with explanation of each set. Keep in mind not all sets are good for every situation. Siroria for example is only good if you can keep up the 20x stack, if you keep dropping it you possibly want to choose another set instead of Siroria in that situation.

Gear Setup 1

  • Perfected False God's Devotion is one of the new top sets. It provides similiar stats to Julianos but in addition also gives you 8% cost reduction all your Spells! That way we can run Bloody Mara Drink (Gold Drink) and get way more Max Magicka and Max Health.
GearSetWeightTraitEnchantment
ChestPerfected False God's DevotionLightDivineMagicka
BeltSpell StrategistLightDivineMagicka
ShoesSpell StrategistLightDivineMagicka
PantsPerfected False God's DevotionLightDivineMagicka
HandsSpell StrategistLightDivineMagicka
HeadZaanHeavyDivineMagicka
ShoulderZaanMediumDivineMagicka
NecklacePerfected False God's DevotionJewelryBloodthirstySpell Damage
RingPerfected False God's DevotionJewelryBloodthirstySpell Damage
RingPerfected False God's DevotionJewelryBloodthirstySpell Damage
Weapon 1Spell StrategistFirePreciseFire Enchant
Weapon 2Crushing WallFireInfusedWeapon Damage Enchant

Gear Setup 2

GearSetWeightTraitEnchantment
ChestBurning SpellweaveLightDivineMagicka
BeltBurning SpellweaveLightDivineMagicka
ShoesBurning SpellweaveLightDivineMagicka
PantsMother's SorrowLightDivineMagicka
HandsMother's SorrowLightDivineMagicka
HeadZaanMediumDivineMagicka
ShoulderZaanHeavyDivineMagicka
NecklaceMother's SorrowJewelryBloodthirstySpell Damage
RingMother's SorrowJewelryBloodthirstySpell Damage
RingMother's SorrowJewelryBloodthirstySpell Damage
Weapon 1Burning SpellweaveFirePreciseFire Enchant
Weapon 2Crushing WallFireInfusedWeapon Damage Enchant

Setup 3 Beginner

GearSetWeightTraitEnchantment
ChestLaw of JulianosHeavyDivineMagicka
BeltLaw of JulianosLightDivineMagicka
ShoesLaw of JulianosLightDivineMagicka
PantsLaw of JulianosMediumDivineMagicka
HandsLaw of JulianosLightDivineMagicka
HeadMagnus' GiftLightDivineMagicka
ShoulderMagnus' GiftLightDivineMagicka
NecklaceWillpowerJewelryArcaneSpell Damage
RingWillpowerJewelryHealthySpell Damage
RingWillpowerJewelryArcaneSpell Damage
Weapon 1Magnus' GiftFirePreciseFire Enchant
Weapon 2Magnus' GiftFireInfusedWeapon Damage Enchant

Where can I get the gear?

Perfect False God's Devotion: Sunspire vet
Perfect Mantle of Siroria: Cloudrest
Mother's Sorrow: Deshaan
Spell Strategist: Rewards of the Worthy, Guildstore
Valkyn Skoria: City of Ash 2
Law of Julianos: Craftable
Magnus' Gift: Craftable
Willpower: Imperial City Vaults/ Guildstore
Asylum Perfected Inferno Staff: Asylum Sanctorium
Zaan: Scalecaller Peak
Maelstrom Inferno Staff: Maelstrom Arena

Skills

With the Necromancer you want to make sure that you have enough corpses on the ground when you activate certain abilities to buff their damage output. Also make sure to have enough Necromancer abilities on the front bar because of the Death Knell passive for execute.

Fire Staff MainbarFire Staff bar
Slot 1: Mystic SiphonSlot 1: Blockade of Fire
Slot 2: Skeletal ArcanistSlot 2: Unnerving Boneyard
Slot 3: Ricochet SkullSlot 3: Harness Magicka
Slot 4: Stalking BlastbonesSlot 4: Channeled Acceleration
Slot 5: Inner LightSlot 5: Inner Light
Ultimate: Shooting StarUltimate: Glacial Colossus
Magic

Skills Explanation

  • Shocking Siphon: Deals good damage and restores 2880 Magicka over 12 seconds. This ability needs a CORPSE to be activated.
  • Unnerving Boneyard: Deals really good AoE damage, make sure that you activate this ability while a CORPSE is on the ground to get the 20% damage boost!
  • Ricochet Skull: This is your main spammable ability, every 3rd cast deals 20% more damage.
  • Stalking Blastbones: This is a strong single target and AoE ability which also provides a corpse for your other abilities. It is your main source of corpses, make sure to remember it takes 2.5s to activate and another 0.5s to run to the enemy depending on your distance.
  • Inner Light: Increases your total Max Magicka by 7%, 5% from the skill and another 2% from the Magicka Controller passive.
  • Shooting Star: Increases your Max Magicka by 2% due to the Magicka Controller passive.
  • Blockade of Fire: This needs to be on the ground all the times as it deals a lot of damage and also buffs the damage of your Light Attacks if you have a Maelstrom Staff.
  • Exploding Mage: Deals good damage and is mainly here to give you the 300 extra Magicka Recovery from the Undead Confederate passive and the extra 1500 Spell Penetration from the Dismember passive.
  • Harness Magicka: This is your shield in case you get hit by a lot of damage, can bolster your health by a lot.
  • Channeled Acceleration: Keep this up all the time to get the extra critical damage buff.
  • Glacial Colossus: Can be activated to deal a lot of damage and apply Major Vulnerability to the enemy for a short duration.

Championpoints

If you need optimized defensive Champion Points for a specific trial I recommend checking out my Maximize Damage Mitigation in Trials Article.

  • Calculator: In case you need help distributing your Champion Points, make sure to check out the Champion Points Calculator!

Championpoints [810]

The Ritual
52 Thaumaturge
The Atronach
56 Master-at-Arms, 27 Staff Expert
The Apprentice
64 Elemental Expert, 61 Elfborn, 10 Spell Erosion
The Shadow
56 Tumbling, 56 Shadow Ward
The Lover
100 Arcanist
The Tower
56 Warlord, 2 Sprinter
The Lord
The Lady
49 Hardy, 49 Elemental Defender, 48 Thick Skinned
The Steed
81 Ironclad, 43 Spell Shield

Championpoints [600]

Elder scrolls schools of magic

The Ritual
44 Thaumaturge
The Atronach
40 Master at Arms, 5 Staff Expert
The Apprentice
64 Elemental Expert, 37 Elfborn, 10 Spell Erosion
The Shadow
20 Tumbling, 20 Shadow Ward
The Lover
100 Arcanist, 23 Tenacity
The Tower
37 Warlord
The Lord
The Lady
42 Hardy, 42 Elemental Defender, 40 Thick Skinned
The Steed
52 Ironclad, 24 Spell Shield

Championpoints [300]

The Ritual
31 Thaumaturge
The Atronach
20 Master at Arms
The Apprentice
27 Elemental Expert, 20 Elfborn, 2 Spell Erosion
The Shadow
The Lover
49 Arcanist, 49 Tenacity
The Tower
2 Warlord
The Lord
The Lady
23 Hardy, 23 Elemental Defender, 23 Thick Skinned
The Steed
31 Ironclad

Important Info for Magicka Necromancer Build PvE

Here you can find information about what race, buff-food, potions & poisons you want to use. I also do list all the passives that you need for this setup.

Buff-food

You can use either one of these buff foods. The Double Bloody Mara will give you higher overall stats, so make sure to get that one if you can.

Shadow Magic Elder Scrolls

Bloody Mara (Max Health and Max Magicka)
or
Solitude Salmon Millet Soup (2nd choice)

In case you still have sustain issues or you don’t have access to False God’s Devotion or you are not a Breton, I recommend using the Witchmother’s Potent Brew Drink (or Clockwork Citrus Filet)

Mundus Stone

You want to make sure to use the shadow Mundus Stone, this will be nice especially during the execute where you can reach a 100% Spell Critical Chance due to the passive Death Knell.

Shadow Mundus (Increased Critical Damage)

Race

Breton (Recommended, best sustain)
Altmer
Khajiit
Darkelf

Potions

Spell-Power Potions
(Spell-crit, Spell Damage, Magicka)
(Cornflower, Ladys Smock, Water Hyacinth)

Passives

  • Grave Lord: Reusable Parts, Death Knell, Dismember, Rapid Rot
  • Bone Tyrant: Death Gleaning, Disdain Harm, Last Gasp
  • Living Death: Curative Curse, Corpse Consumption, Undead Confederate
  • Destruction Staff: Tri Focus, Penetrating Magic, Elemental Force, Ancient Knowledge, Destruction Expert
  • Light Armor: Grace, Evocation, Spell Warding, Prodigy, Concentration
  • Heavy Armor: Resolve, Constitution, Juggernaut
  • Vampire (optional): Supernatural Recovery, Undeath, Dark Stalker
  • Fighters Guild: Banish the Wicked, Skilled Tracker
  • Mages Guild: Mage Adept, Everlasting Magic, Magicka Controller, Might of the Guild
  • Psijic Order: Clairvoyance, Spell Orb, Concentrated Barrier, Deliberation
  • Undaunted: Undaunted Command, Undaunted Mettle
  • Racial: All
  • Alchemy: Medicinal Use

Attributes

All into Magicka

Rotation & Target Dummy

Rotation

Whenever possible, activate things like the Skeletal Mage, Channeled Acceleration and Blastbones before the fight starts, that way you gain some burst advantage.

Static Rotation:

The static rotation is way easier as it does not require any buff trackers. It re-casts quite a bit of the abilities early though, which results in about 3-4k dps loss compared to the dynamic rotation. The most important thing about this rotation is that you want to do 3 Blastbones on the frontbar per rotation.

Fire Blockade > LA > Unnerving Boneyard > Weapon Swap

LA > Blastbones > LA > Skeletal Mage > LA > Ricochet Skull > LA > Blastbones > LA > Mystic Siphon > LA > Ricochet Skull > LA > Blastbones > LA > Weapon Swap

Restart

  • Reapply Rearming Trap or Channeled Acceleration when it runs out.
  • Use Ultimate whenever it is ready
  • Do Light Attacks between each ability.

Dynamic Rotation:

With the dynamic rotation, you want to make sure to cast the Blastbones every 3rd Ability, that means Blastbones > Ability > Ability > Blastbones. This only works if you are very close to the target, if you are further away you might need to cast one more ability before you can use Blastbones again, because they take their time traveling to the enemy.

  • Recast Exploding Mage every 16 Seconds.
  • Blastbones takes 2.5s to appear and another 0.5 – 1s to run to the target depending how far away you are.

Target Dummy Video

This video is from LIKO’S Youtube Channel, he does a full 21 million Target Dummy Parse on the Raid Dummy. This video is a fully optimized Target Dummy Setup, so it might slightly differ from the build here!

ESO – Magicka Necromancer (89k+ on Raid Dummy) – See Description – Elsweyr

Watch this video on YouTube

Build Video

Here you can find the full Build Video for the Elsweyr Chapter.

Magicka Necromancer Build PvE 'Curse' – Elsweyr Chapter ESO

Watch this video on YouTube

How to Play Beginner Video Guide

This Video is not directly tied to the build, it is here to introduce you to the class and show you a general setup that you can play.

Magicka Necromancer How to Play Beginners Guide – Elsweyr ESO

Watch this video on YouTube

Maelstrom Arena

A Shadow Malfunction Eso

If you are new to Maelstrom Arena, I highly recommend checking out the full Maelstrom Arena Veteran Guide! Always make sure to start a new wave off with a Heavy Attack to restore a lot of resources!

Gear

  • If you do not have a Perfected Asylum Staff you can also use a Non-Perfected Asylum Staff.
GearSetWeightTraitEnchantment
ChestFalse God's DevotionLightDivineMagicka
BeltFalse God's DevotionLightDivineMagicka
ShoesFalse God's DevotionLightDivineMagicka
PantsFalse God's DevotionLightDivineMagicka
HandsFalse God's DevotionLightDivineMagicka
HeadGrothdarrMediumDivineMagicka
ShoulderGrothdarrHeavyDivineMagicka
NecklaceWillpowerJewelryArcaneSpell Damage
RingWillpowerJewelryArcaneSpell Damage
RingWillpowerJewelryArcaneSpell Damage
Weapon 1Concentrated Force (Perfected)FirePreciseFire Enchant
Weapon 2Crushing WallFireInfusedWeapon Damage Enchant

Skills

Update Log

19.05. Surabhi software free download. 2019 Added Magicka Necromancer Build for the Elsweyr Chapter, Magicka Necromancer PvE Build.
12.06.2019 Updated the Magicka Necromancer Build, added Maelstrom Setup and changed some of the text.

Elder Scrolls Online

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